Yoooo, this was adorable! And very very fun. Visually, love it, pixel artstyles is always something I'm fond of and I think you implemented it very well here. I also was very happy by the sound effects. The choice of each was very nice and well balanced in terms of volume levels. The different departments made sense and none felt too similar to another where I was getting frustrated at different complaints that could go in either.
I also don't think I received any calls as one other commenter mentioned, but I was patching numbers through, so maybe I simply misunderstood the mechanic? I could not tell exactly what I did that bumped me up to a better position, so it was a little hard to gauge out how to go about each level. The shortness + speed of each exacerbated that, as I didn't have much time to experiment and learn mechanics beyond the explain How To Play controls.
Super sweet, very well made [especially for a solo dev!! :0 <3], I would love to see this finished up post-jam. :3