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You Got Promoted!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.000 | 4.000 |
Concept | #4 | 4.231 | 4.231 |
Overall | #4 | 4.038 | 4.038 |
Presentation | #6 | 4.154 | 4.154 |
Enjoyment | #10 | 3.769 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Goloob
Software used
Godot, Aseprite
Use of the limitation
Escalating complaints, escalating difficulty, e(scaling) corporate ladder
Cookies eaten
12
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Comments
Yoooo, this was adorable! And very very fun. Visually, love it, pixel artstyles is always something I'm fond of and I think you implemented it very well here. I also was very happy by the sound effects. The choice of each was very nice and well balanced in terms of volume levels. The different departments made sense and none felt too similar to another where I was getting frustrated at different complaints that could go in either.
I also don't think I received any calls as one other commenter mentioned, but I was patching numbers through, so maybe I simply misunderstood the mechanic? I could not tell exactly what I did that bumped me up to a better position, so it was a little hard to gauge out how to go about each level. The shortness + speed of each exacerbated that, as I didn't have much time to experiment and learn mechanics beyond the explain How To Play controls.
Super sweet, very well made [especially for a solo dev!! :0 <3], I would love to see this finished up post-jam. :3
Fun game with a fun concept, i’ve always loved sorting games. The flavour dialogue on the shreddables was amusing and the art is simple yet pleasant :)
Would have to say, I don’t think I ever had to deal with the phone calls while playing? Unsure what the mechanic there was and I never got a penalty for just not interacting with it at all.
I found this quite enjoyable and played for a good while once I got into the flow of it.
My only gripe was that I seemed to not be getting any more project approvals later into my runs and when restarting a run I'd occasionally get project proposals before unlocking the stamp (this bug seemed to only occur when I restart when just reaching CEO status)
Very cool game) I liked it) And some jokes meow =^.^=
Nice visuals, and some good sound effects too. The game got a bit calmer when I realised I didn't actually need to keep up with how fast the papers were turning up!
Good concept and presentation but it was too hard for me… I was promoted to third level. I also think that main problem was in speed. Or maybe its my bad english. Anyway, it was interesting game.
I see you love Papers, please.
Art was good and I enjoy the papers please like game play, it got more confusing that challenging towards the end but overall it was very enjoyable.