Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits) (+1)

Saves should be under Users/<Username>/AppData/Roaming/Dapplecap for the Windows version, and in your web cache for the HTML player.

I've checked and the code for finding resources is indeed identifying the log pile as a tree because it contains wood!

Hmm... I might have the player character have WSAD movement controls and ENTER to interact with resources as per your suggestion, it'd help set them apart from the other inhabitants.

I get what your saying about the slimes. I'll modify their mimic script to account for the filters.

So the bug that happened to the wood pile happens with the stone pile now my guy just mined it