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The UI was a bit confusing at first (Don't see the point of the bottom right thing other than to undo? it wasn't clear that it was an undo button essentially. And then I wasn't sure at first that the numbers to the right of the enemy were its preemptive move) But other than that, pretty solid. It is kind of basic and doesn't add too many new things other than the ingredients that give different stats. Decently fun, I beat it even though it crashed after the ghost, and I had to work back to that point lol. Well I hope you can do more with this, maybe add something else between the fights?

that bottom right thing is the shadow element(it's more of a item clone than an undo), it was explained during the tutorial, albeit i get why you would not realize it, as the tutorial's pacing is kinda whack right now. thanks for the feedback!

Thanks for the feedback. Glad you had a good time. We do currently have plans to implement some new things. Hopefully we can create a much more complete experience