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Thank you! I appreciate the feedback! That jump was an issue of not getting that level playtested before submitting it haha. I had played through it so many times with building the level and that combined with already knowing exactly how to make the jump since I designed it, made for a jump that ended up being way harder than I meant it to be. That is definitely a spot that I have had multiple people bring up and I plan on fixing it after the jam is done.