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(+1)

So yes, I’d return a bit later and would play it through! Very much enjoyed the final boss who gave off actual Cuphead vibes. Now risking to sound extra-lame with this one, but…: adding a classic mode that offers an HP system would be dearly appreciated. Not that I think I would survive any of the current boss fights in that case… but I’m afraid, I couldn’t make myself care that much about the scores that I’d reach at the end of each level. Nonetheless, I had a lot of fun throughout the game (and actually also enjoyed the wall-jump mechanic).