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Heya! I've just played a solid 90 minutes or so of this, and compiled some notes as I played which you can see here!


SO! Overall, it’s really cozy. The vibes in this game are off the charts, it’s very reminiscent of trips I’ve gone on in the past, and quite nostalgic. The music is GREAT, super duper uber fantastic! If you ever put out a soundtrack release, please let me know! The art is also really good.

The story, though… it’s… well, okay, this is gonna sound mean, but the story is really boring. One of the very first lessons in writing I was ever taught is that a story must have conflict. While some of the scenes in this game have conflict, such as not being able to find a place to stay or falling asleep on the bus for too long, the overall plot is devoid of any real conflict and even the small issues Zinnia runs into are resolved within a few minutes. So far, very little has happened at all, and if the story is leading somewhere more substantial, I think that should be foreshadowed a bit better.

With that said, I think it’s possibly okay that it’s boring. It’s somewhat meditative and grounded, and it is a nice vibe especially with the music. I’m far outside the typical demographic for a game like this so it’s possible that for people who are into this sorta thing it’s perfect. At the very least, I didn’t get sick of it and turn it off after an hour or so of playing which is pretty great for what it is! Overall, this was very cute, and I had a good time enjoy the atmosphere.

Yoooo thanks so much! glad you are vibing with it, it's always been my goal to make a game with a cute and chill aesthetic! and atmosphere.


i'll try to respond some key takeaways here


The soundtrack is actually royalty-free, and most can be found on DOVA-syndrome! I'm still compiling a list of the songs, but a large majority are from yuhei komatsu and crep. All the vocal songs are from Losstime Life



And yes, I agree the story is a bit bland and uninteresting at parts. Sorta wanted to make a game that's not too tolling on the heart and is perfect to unwind after a long day at work. As of now, VN basically  falls into the "moege" genre.  


Moege (萌えゲ) is a visual novel that focuses on cute characters, usually cute girls, and the art style tends to be cute.
The term Moe (萌え) literally means sprouting or budding in Japanese. And refers to the characters that evokes feelings of affection or excitement due to their innocence or cuteness. The term is very often used to refer to cute characters. As I said, Moege visual novels primarily features that. The story of a Moege visual novels tends to be very light-hearted, even the conflicts in them, if any, tend to be light. They are the Gochuumon Wa Usagi Desu Ka? of visual novels world.


I'm not too experienced in writing conflict in stories, but I learn over time! The aforementioned small conflicts do give way into more substantial buildup past chapter 9, but I am still working on that part. In the meantime, might I suggest reading chapter 8...  🎵

I will work on threading more hints on the conflicts in the earlier chapters and enhance it with voice acting.


Again, thanks a bunch for your notes and feedback! 😸