First of all, a big thank you for checking out the game!
Going through some of the things you mentioned:
- Seems like the game is noticing inputs right as you get into a battle. We'll look into it!
- I'd say there's a pretty big chance we'll change the control scheme in some way to make it more comfortable, and we'll refine the HUD to accompany that scheme more properly. There's already a few possibilities floating around.
- Originally, the enemies would be moving around and you would have to aim the potion to hit them, which is why there's mouse controls still in some form. Whilst we'll not be putting that in anymore, I do have ideas for things I'd like to do with the mouse. Don't think it'll be for selecting enemies though.
Yeah, the game has to go through some changes for the battle system to feel truly nice, but I'm glad you still had some fun checking it and that you gave such thoughtful feedback! It's very important for us!
Thank you for playing!