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(1 edit) (+1)

I feel that there should be a thing where the character moves slower at higher energy but everything else (health and regen, damage, defense (damage reduction)) increases

(+1)

You have more momentum at higher energy. I think reducing movement speed generally feels pretty bad for most games, but especially action shooters.

Melee damage and damage reduction both increase as energy increases. It might be a bit subtle before 100%, though.