Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I agree the art could be a little more interesting/more variety, but the technique you figured out is pretty cool. I'm assuming the X/Y placement/rotation/size of the shapes is mapped to a randomized Bezier curve, and moving/looking around determines what the t variable is?