Insanely impressive, runs well on an rtx card. Please dont give up on this project, it's the only physics simulation ive seen that actually works with weird geometries
Thank you, it's great to hear that it's working on rtx!!!
I haven't given up, I've just been busy recently which I believe (hopefully) should change soon. I now have rotational physics seemingly working and I'm trying to get friction working too. Once I have those I'll upload a video demonstrating them across some cool new geometries I haven't shown off yet : )
The version uploaded here has the levels hardcoded so it's not an easy fix, but the version I'm working on right now not only has the level files exposed (in the assets folder using RON: https://github.com/ron-rs/ron), but also the geometry descriptions written in a small wgsl-like language I made (https://github.com/TomjWolcott/scaffold_scripting) and some limited scripting written in rhai (https://rhai.rs/). Here's a small post showing off the various scripting files: https://tomwol.itch.io/arbgeom/devlog/781405/scripting-files-for-arbgeom-august-...