crazy this was made in a week or so of work, the flow of events and interactions is really polished. really like the 3D animations and the opponent's character model in particular. i liked the idea of learning your units inside and out directly through gameplay, but i could see that being too difficult as well, especially as you expand upon the concept and make more units. don't know if this is a real issue or not, but there was one opening turn where i couldn't play a card due to energy constraints and that felt weird