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'Lost in Time' The intro reminds me a lot of certain wave music, 'oneheart', super nice! The interplay of higher and lower synths say at 1:40 is very nice, and I like how the melody starts but gets fast. Very nice writing! I did feel the faster elements were a bit subdued with the pads I think. More doubling on ambience or doubling on rhythm might make that choice feel more deliberate, imo at least. Love 2:01 moment! reminds me of nintendo/pokemon while still fitting in the vibe. 

'Nuts and Bolts', I like how different textures come in one by one, and compliment each other. The chiptune's so well executed! 0:26 the nasaly + low  synth coming in + reverb is an interesting shift. I saw 'muddyness' was mentioned, and I actually like how the reverbed pad almost comes in/out. Aligns with the endless basement of twists and turns, and fears in the foreground and background, kind of getting into your own head, or worrying while running. Playing with more sounds exclusive to the in/out layers might be cool to make it feel even more deliberate, but I feel this would feel very noticable if I were playing a game with this music.

'Spirited' I really enjoyed the ostinatos, and variety of synths, fitting with 'Lost in Time'. The melody played faster up-pitched was immediately recognizable and fit the boss tone. The harmonic shifts start at 1:10 are very nice! It feels almost dreamy and like there's action (spirit) with emotional undertones too. Some of the harmonies say at 1:40 felt a bit 

No idea why i made this so long xD, but these were the thoughts/suggestions that came up for me. A lot of great moments here, I feel this is a strong work!

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hey, i appreciate the long response!!! especially since this was made in 24 hours a lot of your critiques are very fair and listening back you are absolutely correct, especially with your tips to make things feel more deliberate. you noticed a bit of the deliberate musical choices i made in each track that i didn't mention, kudos to you for that! thanks so much for the feedback, and i'll for sure be checking out 'oneheart!!'

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Okay 24 hours is impressive, definitely missed that xD! ton of kudos wow. But yea of course, so glad this helped you!! ^^ also glad I could catch some details hehe, def tried to catch some when you mentioned details in the description

Oh and btw, noticed with my third comment I was going to say the harmony moment like at 1:40 may have felt a bit too uplifting for the final boss. I did feel that the other elements like synths/melody were very strong for it, and the chiptune felt like it had deliberate focus in this third track. So I wouldn't think a huge shift would be needed personally, really just a few chord changes there, and the progressions already good though, it's more the fit for me. But anyways, it's great, keep doing more of this stuff :D

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oh no yeah i totally get that! i wanted kind of a tone shift for the final track since it was supposed to represent the main character confronting her mother, resurfacing nostalgic good And bad memories, but with the vibe i set in the first two tracks, i definitely see how that can contrast greatly (especially since i utilized The pop chord progression in Spirited).  great tip, thanks for adding!!!