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(+1)

Cool game, just there is some things missing/unfair.
Buffer jump
Coyote jump(If you want to add pits)
The hit box is extremly huge that there is amost no space.
The axe doesn't go to the direction of the mouse.
The axe has little to no reload speed.

Other than that, the mecanic, art, sfx, and music, are good.
Hope this could help your programing journey, good luck!

thanks for playing ~

aye i only learned of what coyote timer/buffers were like only a few weeks ago haha, but i may consider if i ever planned to update hm.

hm aye i was initially planning for axe aiming but i couldn't figure it out at the time, probably not reworking it but i'll consider for future games huhu ~

im alright with axe reload being extremely short here, (even if it can be spammy haha) since there aren't many methods of attacking here (and also with the sword goblin knight might be impossible to kill if reload's any longer)

thanks very much for the feedback! :D