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By now itā€™s well established that the game is extremely polished and the presentation is amazing. So Iā€™ll just list some things that made it a little hard for me to fully enjoy it.

First, the controls seem to be optimized for gamepad but with keyboard it would be nice to use mouse for lantern switch. Right now it feel like too many buttons for one hand.

I really like the exploration part of the game and didnā€™t mind when platforming grew in complexity. But two heads in later levels introduce a constantly ticking timer which forces you to rush through levels. And I donā€™t think final levels are intuitive enough that you can just finish them without planning. But you canā€™t really time planning because of the ticking timer. I hit a wall on the level where one of the heads just blocks a small passage you have. I have no idea what you are supposed to do there.

Overall, I would really love for the first half of the game to be expanded into a full game. And for the later half to be an optional challenge so that I can just not touch it.