I enjoyed playing this game! It's a really creative take on monster catching RPGs. I love the art, music, and story overall. The strategy in this game is really neat. Some of the later fights were a really great challenge!
Here's some more feedback for if you continue to update the game:
- I was confused after I got the worm since there were still worms moving around. I thought I had to do something there to clear them out. Eventually it clicked that I'm just taking away the shadow after I left and began exploring/doing other fights, so there wasn't anything else I needed to do there.
- There seems to be a bug if you interact with an object and then touch a shadow creature while you're still interacting with the object. It doesn't enter the battle after I stop interacting, and then I can't seem to enter a battle after. I walked around and eventually went back into my house, and then I got a black screen. I restarted the game after and was sad I didn't keep my progress :(. I learned that I could respawn in the pause menu, but it seems like when I did that I still couldn't continue entering battles. I was able to get this bug consistently if I picked up the pebble near the snails or a book near the fish. Once I knew about the bug I just avoided triggering it :)
- I think others mentioned these two: I was lost after the cat (sounded like the ending sequence didn't work), and then my game kept freezing when talking to mom, couldn't get around it.
- It took me a little long to figure out that I 'equip' the captured shadows. I thought I had to use them for crafting because of what all those flasks and whatnot looked like in that menu. I actually accidentally left one equipped when I left the menu, so I then realized on the subsequent battle how that worked. I think that would be one place where I wish I had a tutorial too (but pretty much everything else had a very solid tutorial for me, so well done on that!).
- One thing that was tough for me to learn was how the multi-turn attacks work. I sometimes would get confused about when elements would or wouldn't show up on the side as a result (e.g., 'huh, where did I get this from'). Eventually I realized it was from an earlier effect, that sometimes they'd have delays, and that they need to deal damage.
Overall, amazing job! It's a very fun game :)