Very well appreciated feedback, I was kinda limited by my skills and the current engine at hand (Môsi) here as far as guidance & goals are concerned. I also got really busy with life going haywire during Friday evening & the weekend.
I haven’t forgotten about it at all, but my Godot port may need time to cook still to properly replace said entry from said feedback and… personal suggestions as to better convey the story this Ava lady expresses. I got some suggestions of mine and of some other folks, but your contributions are always welcome. Tysm, cya soon too!
(In a nutshell, I will incorporate more tiles from the attached tileset, add landmarks, more objectives + their clues, more agency through interactive components akin to such a virtual machine’s, better ambient soundscape, character-appropriate music with localized lyrics, localized text dialogs, newer + larger tilemap and possibly? more agents into the Godot rendition…)