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you guys clearly put a lot of time into making this.

The UI is very clean with on-point micro animations, something I have not seen often in this jam. The assets are well made and very creative. The combat is a bit confusing at first "killing is bad, try capture" needed half the dev-team in chat to figure that one out :D but once you get the hang of it, it's a fun!

Movement on the main map feels a bit slow, but there is fast travel so it's not a big deal. The dialog & papers are well written with a bit of humor in between. The music is very fitting does and not feel looped. Besides some combat understanding hiccups there is little bad to say about this game.
Great job to all members of the team! <3

Provided additional feedback on the UX/UI in the Discord chat.

Thank you so much for all the feedback, both here and in chat :D

We definitely plan to clarify things in the coming full release

also, thank you very much for your community service of providing graphs to all those who submitted jams, it really did help everyone understand what was happening.