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Shadow of the Colossus, but in 2D! It's a bit unfortunate that you don't keep your momentum when you try to jump while the platforms are moving. Also the wall jump feels pretty janky. Overall it's an interesting idea, just needs some polishing!

Thank you for playing! I dabbled with keeping your momentum when I first started. I found immediately you lose the feel of scaling the golem. As for the wall jumping I have been working on tuning it. What about it feels janky so in the future I might be able to resolve it.

It's hard to describe, I just couldn't get it to work reliably. Especially when the Golem was moving.