Finally capture the final boss! It took me what, 2 hours? That's the longest I've ever spent in a jam game. But hey your game is very good! I love it very much! It also came as a total surprise to me as the game in fact a puzzle game rather than a turn base RPG, which I really like. The art in the game is cute, the vibe is good, the music is nice, the text is funny too. Great game!
Sooo, nitpicks. Firstly and importantly it would be really helpful if I can preview what each attack cost without putting the tubes into the machine. I was spending most of my time finding which attack would be useful, and not having to drag it will give player a easier time making decisions. Secondly, it would be nice to have some animations for the attacks, and a pause between turns. Currently it's not too obvious what has happened during turns, and whenever the enemy's turn has ended. (I admit I've accidentally skip a turn way too many times).
But anyway, this is a very good game! Nice work!