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A very cool 3D Platformer :D

From the nice story introduction at the beginning to the end with the cool red surface to still try that out (and jump out of bounds with >:D)

I like the character design and her animations. But especially when jumping it did not always trigger the jumping animation. Sometimes she jumped while in her standing position for example. And when i got to high, the blue potion didnt reach the floor or just despawned.

And jumping the character did a lot, it was fun, i enjoyed getting the jump potion as ability later :D. It was nice that i didnt have both abilities at the beginning.

I also liked how connected the cave was. It didnt feel like a straight line and i saw that i got to places that i only saw from underneath at the beginning. I feel like the cave could be a bit darker tho or that its so bright because of places that spend lots of light. 

At some points i got interested in the story explanations of some things. Like why are the gremlins around the cauldrons. What are those blue jumping potions made of. Why could i destroy some walls in the puzzle room and some walls not. Or who placed the cool puzzle in the cave :D. 

Overall already an awesome game and a very fitting creative idea :3

Hey!
Thank you for playing!

Animation transitions are hard (at least for me) so prolly some transition or its parameter is missing.

The game is missing lights and I think that is the biggest miss here (did not have time to do this), would have added a lot tho the atmosphere and would introduce more shadow/dark areas.

I'm gald you like the level design and the story (which varies a lot from what was planned) which in the feature (I hope) will be explained better and you will have a chance to have your questions answered ;)

Thanks for the feedback!