OHOHOHO this game is very fun! But it's also TOUGH AUGH!
While the concept of a "record a set of motions and then replay them while you record a new set of motions" puzzle game is not entirely unique, this is the first time I've played one in which your previous recordings are an active hazard, in both a way that makes thematic sense and adds a ton to the gameplay. I found this super enjoyable, and quite challenging (I was only able to clear two levels after the tutorial before my head started to hurt hahaha)
I think the character graphics look very good, but one of my absolute biggest criticisms would be that the distinction between your "current" self and past selves is not super clear. My brain kept assuming that when I'm going back in time I'm returning to the start, when in reality you actually stay in place where you are, so even with the red indicator below your current self letting you know which you is you, I would frequently get tripped up unsure why my motions weren't registering properly. I think my personal recommendation would be to make the past selves more distinct, perhaps with reduced opacity or saturation, something to make it very clear that these guys are not the character you're controlling.
My other main critique would be the UI, which I assume is largely placeholders right now but nevertheless is deserving of criticism. The arial font text, grey blob buttons, and general underwhelming natural of the whole UX does detract a little from this game. It feels to me that when this game is in a more complete state, it would benefit a lot from a real stylish UI to sell the tone and add a premium feel, especially when the character sprites are, once again, very good. This game would also definitely be improved with some music (although there is a chance my computer simply failed to load any music, Itch games on browser take forever to load audio).
All in all this is a very creative puzzle game and one that I think has a ton of potential, especially with a mobile market which I have to assume you intend on catering to thanks to the low price and use of touch controls. If this were on Google Play right now I'd certainly shell out $2-3 for it in a heartbeat! I do think it could also justify a bigger price tag with a more substantial content loop: not just more levels, but more story and biomes to help it feel like more of a "full game", which could definitely justify a more premium price tag. Nevertheless, the game definitely seems to know what it is right now, and it does it very well! Super strong puzzle game you've got here.