Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very enjoyable game! The art style fits really well.

I love how the gameplay feels very smooth, curious to know how you manage to orientate the plane based on the mesh below.


Really good job!

Hi! Thanks! It isn't that hard. I send a few raycasts from center and from wings down and forward relative to player. Then calculate average normal to the ground and use difference with forward and right vector to add control values. And I use distance to the ground to change input weights. Like it's harder to go down if you're close to the ground. But I spent a few days to figure it all out.

oh right thats smart! they feels really great