A really simple but nice 1 bit pixel art style game.
I really liked the 1 bit style and design of the monsters but the character kinda got lost sometimes when near other objects and it was hard to see where they were. I wish there was some sort of explanation for the compass at the top because I thought it was a timer at first and was so confused why it was pointing all over the place. It wasn't literally right before I returned to the original room with the potion that I realised it was pointing towards my objective.
The audio was retro and chiptune like and the SFX were nice and crunchy, very 1-bit retro game feel that I thought fit quite well.
I didn't see the point of using the sword at all to be honest as the bow just carried me through the game without any issues. I wish there was an explanation that there was wall jumping, it seems weird that the instructions in the first 2 rooms are so clear but then totally forget to mention the compass or the wall jumping. Still I got through the game fine.
I thought the level design was nice and falling back to the location of the 1st potion after getting the 2nd was nice. Although I think it might have been longer? Haha. Maybe that was your intention.
Overall a fun little experience and a nice little game :)