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Tried running the Mac version, but it seems to never leave the "Chargement..." screen.

Macbook Air 2017 running fully updated MacOS Monterrey


Let me know if you have alternative builds for testing :)

Thanks for the post, as said on the game's page I don't have a mac (and I don't know enough anyone who does), so such feedback is very valuable.

Important question: did the game display any kind of error (like for a missing resource)?

I will try rebuilding an updated mac build, hoping it solves the issue.

No - and I even tried running from the console, to see if any error message would be displayed.

I can help you test on Macs - I have plenty of older models, as well as a modern one (this test was done on a modern-ish laptop)

After checking with the author and trying some things, I finally got the game to run and, friends, let me tell you, it is very well produced.

Pro-tip: it requires MacOS Catalina and x64. In order to run, you need to place the .app on the Desktop and open it with a right click > Open (if you intend to use MacOS, of course). Also works fine under Apple Silicon.

I have to be honest that it is not my usual kind of RPGs...and that's fine; if you hated my game, you will love this :P
More seriously now, it's quite engaging, very consistent graphics (no assets that look out of place).

Some cons (already shared with the author, but in a lot of places, kind of a personal opinion): sometimes, I think there's too much story - in particular, the intro is a tad too long for my taste.

I also struggled a bit with the name entry screen, as it seems to be made with mobile devices in mind. But I quickly adjusted.
Other than that, congrats on the nice work!

(+1)

Thank you for going outside of your comfort zone and giving me your first impressions. 🧚