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This is a pretty simple endless runner. My main issue with it though was the balancing of the enemy patterns while running. There were numerous times where it seemed like it was impossible to weave between a block of enemies. I had to run off-screen a few times to dodge some things and wasn't able to get very far in general. I think more enemy types and some sort of collectible to grab as well as a lowered difficulty would make it a lot more fair while raising the skill ceiling of the game. Anyways, not bad!

(+1)

thanks for the feedback!