Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thank you! Designing 3D visuals for a game with such a low resolution was certainly an interesting challenge, but I came to a decent idea of how to make it work by: using colour to seperate foreground from background, modelling with over-exaggerated proportions to make features stand out, and using lighting well to give the player a good sense of depth and direction.

Hope this helps and yet again thanks for the kind words :)))))