It's always impressive to see 3D games pop up in low-resolution jams, and yours is no exception! I'm blown away by the presentation and amount of content in this considering you had such a short amount of time to work with. That being said, I struggled to tell what I was looking at for anything slightly in front of the car due to said low-resolution. Even when I was instructed to follow the arrow to my destination it took me a while to figure out where it was, and then took another while to figure out which way it was pointing. This isn't as much of an issue when you're moving slowly, but when you're speeding across the map you don't have a lot of time to react when the mess of pixels in front of you is suddenly revealed to be an obstacle you're supposed to dodge. Hopefully, I'm the odd one out and others don't experience this issue. Regardless it's still really impressive and it's certainly made me interested in checking out your other work! :)