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Thanks for stopping by and for the comment. Hahaha you’re too kind, I love making boss battles and I always appreciate the kind words you have for my boss designs.

I’m really happy with how the deflect came out, glad you liked it. The post-attack delay is definitely a little on the stiff side. If I’d had some more time, I think I would tried to add a tiny bit of input buffering so you could buffer a deflect out of an attack, that might have alleviated the delayed feeling a little. The attack’s also a little dry, could definitely add a bit more juice to it.

Thanks a ton for playing, I always appreciate your comments. Glad you enjoyed the game!