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Had a super fun time with this one! The gameplay loop of mining as much as you can before the lava creeps up on you is very engaging. What really sells it to me is the audio: listening closely for the gurgling of the lava to grow from a safe rumble to a concerning growl, and then allowing the player to choose when they should book it out of there. It kept me invested every run and led to exciting gameplay moments where I decided to push my luck a bit further to try to find just a few more gems. My only issue was that I got the full drill and jetpack upgrades pretty quickly, which made the rest of the game a bit of a grind to repair the ship. Adding more player upgrades to speed up resource collection further could be a good solution to this. Overall, the game is super well made and fun to play, and would be a great project to keep working on in the future. Great work!

Thanks for the feedback! True, it can be a bit long for a jam game. Originally it took me about two hours to beat, after some cost adjustments I can consistently beat it in about 30 minutes, which is still quite lengthy. The trick seems to be to rush level 3 drill and level 2 jetpack (level 1 is too slow to escape from deeper caves). After that you are equipped to get the reds and you can get yellows and green at a rapid pace also.

Working on the project post-jam is an interesting idea. I had some other things planned for the game that I had to cut due to time constraints. Would be nice to have an opportunity to bring them back.