The concept is interesting and the art is good (even though from asset packs). However it struggles due its mechanic of jumping. It's hard to tell how long you've been jumping, when you're going to land or even if you're jumping in the first place. It's a bit tough to solve considering its a top down platformer but if I were you I would add a shadow at the feet of the character that changes size based on your height just to make it a bit more easier to use. Other than that, its a nice cozy platformer.
Viewing post in Perilous Shelves jam comments
Thanks for the feedback!
I've gotten pretty used to the jumping distances so I didn't think much of the jump animation not really showing you precisely when you land. If we do end up picking the project back up after the jam we might add some more visual/audio feedback for the player, either way it's a good consideration to be aware of for future projects.