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Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!

With 2 main events since Raia Nova was last here and two new classes added, I was excited to get into this again and see what had changed. I played through using the mage character, since it would offer a completely different experience from last time. I didn't remember what I brought up last time until I looked it up just as I began writing this, but I'm going to express my every thought that I had as I played.

To start, I was part way through the tutorial level when I realized I needed to stand on chests and run through boxes to get what was inside. Truth be told, I began ignoring the boxes when I could use an attack to open them and otherwise figured they were a world obstacle. Once I realized this, I ran back to hit every crate I missed before continuing on. I continued on through the tutorial level as well as doing almost 3 more levels. Here's a short list of things I noticed that I wanted to just note.

1. There are a lot of boxes. I'm assuming the design is that they're intended to help heal the player after a fight, which I like. However, as the mage this is a bit pointless because one of your starting items is a self heal. I did notice some gave a huge energy charge, but I always noticed these after the fighting was over and it wasn't as useful. I think it'd be a better idea to just combine the heal and the energy charge to be one thing. That way, you can put less boxes overall because now you're covering both sides. It doesn't even need to be a 100% heal, either.

2. Certain attacks felt underwhelming and pointless. For example, when I got the hammer I began trying to use it. However, I also was using Pyrotech Torch. These two share a cooldown, meaning they can't be stacked which was what I was trying to do. Meanwhile, the Hammer on its own wasn't as good because I had to let it charge up. Meanwhile, by the time it DID charge I had already moved away from where it was as had the monsters.

3. I found a floating box.

4. Some enemies felt like they could just destroy me. The hornets were particularly nasty, as was the demon dog.

I feel like I'm missing some things I wanted to comment on. I know I remarked about them as I was playing, so they're at least in the VOD.

That's all from me for now! I await the eventual next update!

(2 edits) (+1)

Thanks for taking the time to play and give your analysis. I'll take a look at box numbers and the strength of those early monsters and so on. 
How do I see the VOD you mentioned?

Here is a link to the VOD. :D (Hopefully I'm sending the right link XD)