Absolutely delightful! This game is so much bigger than it seems. There's a lot of systems here and I think you did a great job bringing them all together. You did a lot of good here; the theme, the layout, the complexity. But there's so much you did amazingly. I love that there's an end-state. I love that there's a game-play loop. I love the thematic and mechanical implications of permanent renown. It's just so good!
I do have a couple criticisms based on my time playing, though it isn't a lot. A part of me feels conflicted about the dice mechanic. On one hand rolling more dice feels good but it also leads to 1's (Critical Failures) happening a lot more often. Then again, it makes the narrative more exciting. All of this being said, I don't think you should change it.
The only thing I would like to see added is an explanation of what happens when a roll leads to all the successes and failures being met for an encounter at the same time (aka this encounter asks for 3 success before 3 failure but I rolled 6 dice and met both criteria). It happened multiple times during my time playing and I assumed that success would take priority, but it would be nice to see a clarification on this.
Once again, very good job! I legit can't wait to play more ♥