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This is a great one, the way enemies appear in the distance and slowly come closer looks very convincing for a 2D pixel art game. The weapon's controls give the feeling of depth very well without being difficult to control. In the water planet level I depended a bit too much on upgrade rng, that was the only time the game felt unfair. The rest is well balanced, the bombs feel great to use. Great game overall!

Thank you so much! Yeah the RNG isn't as fair as I'd hoped in some areas without further tweaking. But I'm glad it still worked out, thanks again for playing!