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I think, knowing technical aspects will not be superfluous. All projects i stated with this engine are using advanced features. Maybe, that's why games look so. Thank you so much for feedback!

I am not saying you don't use advanced techniques, don't get me wrong. I just mean you don't need to write your own game engine or custom shader code to get a unique look. You use a restrictive engine and still get a very unique look. It is impressive :)

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Engine limitations give an understanding of the scope of work. Sometimes, i use shaders, but not in case of Fuzomite.