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Makapar Games

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A member registered Jul 14, 2024 · View creator page →

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Thank you very much :)
I am planning on a post jam patch. There are several issues that I know the solution to, as well as unfinished features. When it does get a proper patch I will be sure to announce it on discord :)

The contrast and alignment of text made it less enjoyable, but I did read it all. Neat story, I would have likes to hire one of them and see what they do to the company :D they all seem like disasters in different ways. I don't trust them...

Thank you!

- Some server issues were noticed last minute before submission without time to fix it :(
- Equipping items requires dragging them to the far right of the inventory screen.
- Refilling potions, and even potion crafting was planned, but got scrapped for time restrictions :(

Really well done, I especially love the graphics! At first I thought I had to click the fireflies to catch them because clicking gives the mud effect, but I learned eventually :D

If this is not a large orange grin pumpkin I don't know what is... But I can't get more than 0/50 fulfilled, it is probably a me issue because I am not the smartest... But I can't figure it out :( cute little game regardless.

You are too kind :D equipping the wand is not your problem, it is a bug. You have to drop it at the far right side of the screen, it does not line up with the slot.

You almost got them all. Only missing the white.

If you ever want to come back and "cheat" for the white one, loot spawns every 6 seconds if there is an empty spot for it ;) so you can just pick up loot and move it out of the huts.

 

And thank you for playing :) I plan to do a post jam patch, I will definitely announce it in discord when that happens.

by playing at all you already tried out the mp. The game is always online ;)


about the enemies part … I cut the amount of enemies down to one quarter minutes before the deadline because I noticed very laggy servers 😅

My curiosity won so I pressed "No" when asked if I wanted to go to the next level... It  made the music stop and made the game non interactive :(

Oh well... I am not the target audience for this game, I have bad sense of direction and do not enjoy mazes, but the game has cute graphics and seems well put together, so I think it is good :)

I don't think I understand the game. I read the description and clicked around like crazy, but I am lost :D at least I got some different items placed in the world. Looking forward to seeing it in a more polished state!

One of my squirrels got stuck in a nut, rapidly flashing above and below but could not move... But that's okay some bugs are expected in  a jam entry :) I enjoyed it. I was surprised by the day night cycle. Nice touch!

I played all the levels, nice cozy game I liked it a lot. Controls are very intuitive and easy, and I did not notice any major bugs.

This game is comedy gold. Especially with the busker playing guitar with their buttocks :,D love it!

Cute little game :) I enjoyed it. Took me a few seconds of clicking the start button to understand I had to walk to it... But after that it was smooth sailing!

I love how realistic mode lets me fly upside down the whole time :D sometimes I got lost, maybe that's a skill issue, but I would have liked an arrow pointing to the next ring. Anyway great job, and I like the goofy music, it is fitting.

Thank you :)

I appreciate the uniqueness of this entry, I did not expect a song submitted :D good job

Would have been nice to show a score at the end, I got the technique down and survived many rounds. The key is using lots of boost with space :)

After a while I flew into the void and got lost :( the keyboard controls were very difficult. Like others have said, I really like the idea, but it is unfortunately a bitt too clunky to feel ful for me :( good job anyway, getting anything done in 3 days is a feat :)

<3

Thank  you, glad you enjoyed it :)

All SFX are just mouth noises :D  some slightly edited, but definitely not a sound pack :D
Thank you, glad you enjoyed it.

Unfortunately servers lag more the longer they have been online :( I restart it sometimes, but it is never fully fixed. The host I use is very underpowered, not suitable for a game server.

<3

Challenge accepted

I found all the mimics, the last two were a bit tricky, but it was very satisfying to click something and see the animations. Feels very polished. I could easily see this being a full scale mobile game that people play and pay for clues to get past levels...

Unfortunately I cannot play it :(

I like it :) and thank you for adding keyboard controls and difficulty setting. I played on keyboard + easy for ultimate cozy vibes.

Switching gun type on trackpad was a bit annoying. Every time I scrolled slightly it switched type 10 times :D but otherwise a nice experience, smooth controls :)

I hit my head on the trampoline :D I love that "feature" I was not expecting that. Very cute pumpkin :) Me likey

Works perfectly on M1 MacBook Pro at full resolution in the browser... Not 120 FPS... But definitely playable. I gathered materials and built this 'lil dude :D I enjoyed it. I love the falling leaves, and day/night, feels very well polished!

I got to refilling candy once... Failed many times. If I had a mouse connected I could probably get further, but I found it very hard with trackpad :D

I wish I could see another ending than "not the kids favourite" :( 

Thank you very much, glad you enjoyed :)

No worries, I still want to test your game. I will get on a windows PC to test the ones that don't work. I don't expect 100% compatibility with Mac from a jam :D

Thank you very much :)

I am planning to release a game late 2025 with this same tech stack... Hopefully I am able to improve it a lot by then :D I reused some code from there to make this even possible to achieve in 3 days

I resisted the urge of drawing a p***s, and instead created modern art. I like that it only rakes when going slow, that's a nice touch :)

Thank you very much :) I managed to reuse a bunch of code from another WIP project, otherwise this would have been impossible...
It was still very difficult to pull together something working and a ton of ideas were scrapped in the process. My code is not very flexible, so I had to rewrite a bunch to get basic things working. Some systems built in this jam will be ported over to my more ambitious long term project, and I had fun experimenting on this, so for me it is time well spent.

Would have been great to have more upgrades / things to buy. Maybe a wheelbarrow to collect more than one at a time? I noticed it was impossible to collect all if I planted too much ... 

I see a lot of potential to make it a fun game.

Would have been great to have more upgrades / things to buy. Maybe a wheelbarrow to collect more than one at a time? I noticed it was impossible to collect all if I planted too much ... 

I see a lot of potential to make it a fun game.

Also submitted 18 seconds before the deadline is wild :D

I did not expect the whole ambience to change when clicking the window :O very nicely done