Really impressive! The rules of the game are a bit lost on me, but the visuals and mechanics are really well done for this limited timespan. I would love a short guide on how to play :)
Viewing post in Don't Kill The Crew jam comments
Don’t feel bad, the rules got a bit lost in general by the end 😅
We liked the idea of discovering the objective while playing, but we also didn’t get to include as many context clues or direction as I would have liked. I will update the game page soon with some basics!
The main thing in this final build for the jam is that the imposter crew will set fire to the ship when interacting with it, and the real crew will simply interact with no change, or repair active damage.
The goal being to use the limited field of view to try and keep track of who is causing damage and getting rid of them, while not accidentally killing a real crew member. If the progress bar on the top fills without >=10 work areas damaged it’s a win. If you kill all the real crew, or the imposters damage enough of the ship, it’ll be a loss.
Thanks for taking the time to check it out!