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(1 edit) (+7)

It's solid, but I really hate the way transcendance works right now. 
It's actually detrimental to 'push' at all, you simply transcend ASAP or lose time. 

Gaining more Evocytes than required should increase the bonus of transcending. Especially because transcending is less and less valuable. 

Also, I have no idea whats up with Xenocytes. I legit didn't know they did damage until 150%, then they started destroying me. A better curve on that would be good. 

More specific information would help as well. It's impossible to know which upgrades are worthwhile because they're just vague numbers. 

This is double so for Neurons and Morphogens, since those consume cells. 
I'm not even entirely convinced Morphogens DO anything, because there's no feedback that they are. 

This is the same for upgrades like Evocytes. Am I getting more Xenocyte spawns? More Evocytes for killing them? No idea. 

Finally, while the UI looks good, the upgrade menu is just too damn big IMHO. A smaller truncated menu would be great, so the picture can take center stage while still upgrading. 

The patreon 'dont remind me' doesn't work. It still comes up every single time, despite checking the box. Pretty annoying, especially in the paid version.

EDIT: Also, disabling clicking sounds would be nice as well. 
I'd also kill for 'auto' defense, even if it's like 1% of your click damage or something.