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Really enjoyed this one! I was always curious to try out every card to see what it would do. One thing I will say, though, is that I often found myself deciding which card to get rid of to make space for one I haven't tried yet. One suggestion I have to fix this is making the cards consumable, and possibly making the player's inventory bigger. Another small note I have is that I really feel like you could add some spice to the enemy animations! Maybe a slight bounce for the slimes, or flapping wings for bats. These are just suggestions I thought would help to make the game a little bit more interesting. Super neat game, great job!

Thanks for playing! Having more animations was in the original plan and I really wanted to put them , but they had to be cut due to time constraints. Also, rebalancing the game is something I’m planning on doing after the jam.