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Very peaceful! I enjoyed finding out about new biome types and the introduction of animals suddenly recontextualized all the tile placement I was doing.

I did run into some weird error with a blank tile, which when selected just gave me a weirdly offset 9 that couldn't be placed:

This was pretty deep into the game and didn't break anything though.

I think you could afford to have the target numbers increase a little more rapidly. As it was I was at like 10x the target for the entire game...

Spotted this one as well but after the deadline 😔

It was meant to be a frog, I think it broke on the web export. There were quite a few bugs I found only appeared on the godot web export and not when running locally.