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Vitalio's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #34 | 4.000 | 4.000 |
Gameplay | #43 | 3.615 | 3.615 |
Overall | #43 | 3.750 | 3.750 |
Audio | #44 | 3.615 | 3.615 |
Authenticity (or, Creativity in use of resolution) | #101 | 3.769 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
I used: "You Are The Environment" to inspire my game
Tools
Godot, Aseprite
Lessons
Even a relatively simple concept can end up being more complicated and take far longer than expected to make.
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Comments
Neat cozy game! Doing all the times must have took a while :D
Love these kind of games, and this one looks and sounds great! I know it's a stretch, but what'd be great is a zoom in/out tool to focus and move around rather than dragging the mouse, even just keyboard inputs to move about would help a lot. (pressing right seems to eat up all my points, debug?)
Zooming out was originally in the plans but I run out of time. The right arrow was some very early debugging, I knew I forgot something 😅.
Very peaceful! I enjoyed finding out about new biome types and the introduction of animals suddenly recontextualized all the tile placement I was doing.
I did run into some weird error with a blank tile, which when selected just gave me a weirdly offset 9 that couldn't be placed:
This was pretty deep into the game and didn't break anything though.
I think you could afford to have the target numbers increase a little more rapidly. As it was I was at like 10x the target for the entire game...
Spotted this one as well but after the deadline 😔
It was meant to be a frog, I think it broke on the web export. There were quite a few bugs I found only appeared on the godot web export and not when running locally.
Pleasant and fun game. I like the concept and it was fun to see the land slowly develop and to consider which tiles I should be taking that would set future tiles up well. I think the difficulty could be ramped up earlier, but there is a really solid foundation here, great submission!!
Really fun to play and the graphics and music is lovely!
I love how a game as complex as this is able to explain itself without a lot of text. One just starts playing and making mistakes, and it gradually makes sense.
My favorite game of the jam so far! I would love to see this without the resolution restraints in the future. Great job!