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I'll premise this in that I don't recall what game (or games) they were but there was definitely something I played that allowed the player to actually reposition and resize the orientation of the buttons.

I may not have been built in unity though 🤔

I think one major issue is the blue arrow for the next stage.

It ends up directly between two attack buttons and thus often unpressable.

I think the next stage arrow being near the top of the screen would be more accessible.

Hi you dont need to press the blue button, you need to walk up to it with your character