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(+1)

Awesome game, the atmosphere was on point and the mechanics were simple to pick up!  Overall I love the concept!

Some suggestions:

Add a reason for players to fear not feeding the beast, somthing like a timer that ticks down as soon as you feed the beast at the beginning. Optional - increase the timer every time the player feeds the beast or make the timer deplete faster the taller the beast becomes.

Add a photosensitivity/ possible seizure warning to the game the game. The static/ lighting effect toward the end of the game was intense enough to be a problem for some.

(1 edit) (+2)

Thanks for the nice words and feedback! A timer is a good idea. We thought about it at one point but decided to leave it out for some reason. Maybe we rethink it and add it after the jam, let's see :)