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(+1)

Very cool karma system, the combat is nice and I like the writing in the dialogues. Spamming the Attack button does make everything go mad but it's kinda funny and it isn't meant to be played that way so it's cool, just thought I'd point it out.

Also, what the hell, that duck looks GORGEOUS!

Thanks for checking it out! Originally I had the buttons disabled when the round was still resolving, but decided to remove it since I liked being able to move faster through skeletons / common enemies. Looking back, I should have just entered the actions into a queue for processing or something similar.

Yeah the duck was easily my best art asset lol