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The game idea is neat here, sadly didn’t managed to finish it as to my taste it was slow, monotone and way to grindy, but the overall idea are really nice here.

I kinda wish you could also drill upwards, because this way you have to go back to upwards channels to be able to progress vertically.

Thanks for the feedback. Glad you like the overall idea. Yeah, the pacing and grindy aspects are something to think about.

Regarding drilling upwards, that's an intertesting idea I considered during the development. My initial concept didn't even allow for drilling while in the air. My original concept was that there's always downward progression. You can strategize on how much down you go and how much left/right you go, but overall you're always going down. Going up would change that directionality. I will have to implement that and playtest on how it affects the gameplay.