The art is quite nice, I'm not a furry guy, but it's just well made all around. The gameplay is a little simple, but as a oneshot, not bad - a few other levels with raising difficulty would not hurt it tho.
The only real problem I have is the bugs. Not even bugs really, but how the game was made. I guess you used areas to sens if an "enemy" is close, so the detection can raise, not a bad thing, but the level sometimes loads in a way where the npc is right in front of you, so you fail before you could even move. I got locked into a failloop like this on my first try, so it may need some looking into.
Nice job tho!
Viewing post in Testing Limits jam comments
Ah that probably has to do with the messy code, I never encountered it during my own testing but Ill do some looking into it cause that's gotta be annoying so thanks for letting me know! bugs are the worst. I do wish we coulda added more levels just ran out of time, but that was kinda expected to be honest heh.