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Quick n Dirty

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A member registered 87 days ago · View creator page →

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Could be better, I agree! Will do better next time! :)

Thank you so much!

Yeah, it's fixed. Nice demo you got here! I'll be interested in seeing what becomes of it in the future!

Yeah, it was a crude implementation, mainly to see if I could implement it. It works, but it's a litte broken :D

Given the limitations of the engine, very creative way to create this experience. The cutscenes were nice too, but some minigames you can cheese with the keys. Nice job!

I could not really get this to work properly,  the ideas are there, but the optimisation of the webport is a little messy. If I put it into full screen, the interacter dissaperars, in smallscreen it's too small to see anything. Maybe just for me tho, but it does need a bit of work still.

The minimalist artstyle actually fit this really good. Not much as far as gaming goes, but a nice start. It seems like an interesting game could sprout out of this seed.

It's been a while since I've played an RPG maker game, this was a nice throwback. It's well written, the hand drawn pics add a nice feel to it, and it's intriging.

Nice work!

The art is quite nice, I'm not a furry guy, but it's just well made all around. The gameplay is a little simple, but as a oneshot, not bad - a few other levels with raising difficulty would not hurt it tho.

The only real problem I have is the bugs. Not even bugs really, but how the game was made. I guess you used areas to sens if an "enemy" is close, so the detection can raise, not a bad thing, but the level sometimes loads in a way where the npc is right in front of you, so you fail before you could even move. I got locked into a failloop like this on my first try, so it may need some looking into.

Nice job tho!

Nice little puzzle game,  it took me some thinking to understand it - what the game wants was properly communicated, I'm just a little slow and boneheaded :D
It's not my cup of tea, but very well made!
The art is nice too.
Nice job overall!

(1 edit)

I found the concept and intro text very charming, and the game is functional for an early try with TPS games. There is room for improvement, but nice job nonetheless!

Edit: The cam controls were also inverted for me, it was a little hard to play this way.

Thanks for the honest feedback! I usually do not really make 2D games with godot, this was a testrun of sorts.  The silence was not planned, I ran out of time - I also have a dayjob and other responsibilities, so I had to work faster.