Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Incredible game, especially for your first! And it lives up the souls name, very difficult.

Finally won with 194 deaths... yikes.

Love the graphics, especially the death animations.

The sound was excellent although the final music felt odd a more epic/fantasy themed tune might have been better.

Love the gameplay and how you build on the different elements, would have shifted the third  level  back as it was harder then some of the later ones.  The range of vision with the light and traps being around each corner worked very well.

The final boss fight was very tough and very rewarding with the finish him scene.

The only two complaints I have are:

1. The hit box on the duck was too big and should have been different sizes for different traps, for instance the spikes should just be feet, the pits should be a very small dot, the fire could be larger.

2. Some of the "attacks" from the boss were too difficult when paired with others - such as the mass of spike traps if there is anything chasing you it is just impossible - in fact I don't think I ever dodged them when fireballs/others were around - the idea is great just needs some tweaking (make a smaller number of spike traps appear)

Overall this was a great game one of the best I have played through all the Godot Wild Jams I have been a part of.

Thank you for your kind words, that really means a lot to us. The complaints I completely agree with haha, the boss could've been less rng, and your idea about different hitboxes is great, we'll definitely use that in future games.