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(1 edit)

Creativity is there, but it's not well programmed. The spoon doesn't hit enemies when they get too close to you. Also, there's no feedback for doing anything at all, not even killing enemies. For 48 hours, it's not bad.

Edit: if you get far enough and have a long enough spoon you can just shake the spoon in the direction of the safe and everything dies

(+1)

Thanks for the feedback! And yeah, I got a bit lazy on programming the spoon, and only made a couple of band-aid patches early on, hoping that the other mechanics would work well.