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I think that this game's difficulty spike made it really frustrating and I didn't end up finishing it. I also think that the game didn't always choose the right box for me to scale even if I was closer to it than another box which was also frustrating.

(1 edit)

We get it. To be honest, this game was a quick shot and we had hard time balancing some mechanics we wanted to implement. We see how this game could be remade to evolve to more serious project, yet now is not the time. We really do appreciate you playing it.